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The Pelican
The Pelican

Worked on this project as a 3D Artist at EdgeLoop. Supervisor Mo Mousavi.

I was provided with a couple of references of the satellite and asked to develop a digital 3D copy of it. Since the images were at an angle and weren't very helpful to determine the proportions of the machine, I matched the digital camera to them. The model was to be used for an AR effect which required low-poly models.

Textures were developed in Substance 3D Painter in line with the original colors of the satellite.

The planet was developed with multiple, dynamic and animated layers of images from Nasa's database.

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